Lycanites Mobs

Update: The Return - Version for Minecraft 1.9.0


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Config Reset Version: (Configs made before this version will be reset by this update.)

New Features:

This is the first full release of Lycanites Mobs for Minecraft 1.9, enjoy!

The Demon Mobs have been added back with the boss Rahovart!

New block added: Doomfire, Belphs now create these instead of regular fire, this is mainly to stop Belphs from spawning so many Cinders as the Demonic Mobs and Inferno Mobs aren't in the same family, though they do get along.

Major Fixes:

Altars and Soulkeys are now fully functional again.

Fixed a (vanilla) problem where entities bigger than 4 wide or tall can't be hit by melee attacks from the player.

Fixed a random caused caused by Ooze Pool generation.

Seasonal items (Halloween Treats and Winter Gifts) should now work again.

Fixed a bug where farmable mobs would not be tempted to follow the player unless they had a tempt item in both hands!

Fixed a bug where Arixs couldn't move!


Pinkies can no longer be set on fire.

Minor Fixes:

Fixed a bug where some fire blocks would not age (spread or extinguish, etc).

Fixed a case sensitive problem with the Ika model and material files, this should hopefully solve an issue that some users are having where they are invisible.

Fixed a bug where flying mobs that are underwater failed to move due to being unable to path underwater, they now use the direct navigator to force their way out, I'll integrate pathing to this later (for the benefit of Jengu).

Boss Health Bars should now show for rare subspecies such as the Lunar Grue or Ebon Cacodemon (can be disabled via the config).

Mob Tokens (mob heads used for achievements) now use the Soulgazer as a placeholder icon, these will be fully fixed in a future update.

Adjusted AI follow distance calculation, hopefully this will stop the bug where babies would stop moving and float away!