Mob Event Effect
Mob Event Effects perform special actions while events are active. I hope to add a wide range of effects in the future, current this is very limited.
Shared Properties:
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double eventTicksMin
The minimum time in ticks that the event must have been active for. Default 0.
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double eventTicksMax
The maximum time in ticks that the event must have been active for. Default 0 (ignored).
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double eventTicksN
The interval of ticks to trigger this effect. Such as every 20 ticks for every second. Default 0 (every tick, same as 1).