Shard TCG is a Trading Card Game featuring many creatures from Lycanite's Mobs! However some mobs in Lycanite's Mobs came from the card game first and many more will follow, in this video Datazyt the main artist and co-designer of Shard TCG speculates on what could be coming to Minecraft next!
Update: Hellforged for 1.12.2 - Version 220.127.116.11 for Minecraft 1.12.2
Fixed several duplication exploits with containers.
Added new config option to add block protection in proximity around entities by their entity id.
Umber Cherufes no longer create source lava blocks.
The mix spawner (Xaphan spawner) now only triggers when a lava source is turned into obsidian and no longer uses block ticks, etc to calculate this to prevent exploits.
Fixed boss altars removing bedrock.
Several block changing effects from altars to hive building will no longer affect blocks with a tile entity.
Fixed pet ai and wild mob pet targeting issues.
Blocking with a shield no longer grants full immunity to projectiles however due to a 1.12.2 bug, blocking fast moving projectiles such as Reiver attacks isn't 100% effective, this is fixed in newer versions of minecraft.
Fixed piercing damage cutting through shields.
Tamed creatures can no longer give knowledge.
Update: Hellforged Part VI - Version 18.104.22.168 for Minecraft 1.16.5
Close Containers of Removed TileEntities, this prevents an item duplication exploit.
22.214.171.124 has had some weird issues but only from some players (I cannot recreate the problem with a fresh install). I'm hoping that uploading a newer version will help and that it could potentially be a file upload/download issue.
If you find most mobs, equipment, spawning, etc missing please report this bug along with your version of the mod, forge version and whether or not you're playing on a server.
All mobs display their name when looking at them up close. This issue will be fixed next update.
Added useful error message for when people are using outdated configs.
Overhauled a lot of text to be more translator friendly.
Vespids will now become persistent if their master target (Queen) is.
Wargs now apply paralysis when leaping again and only their other effects on attacking.
Fixed the healing rate of bosses when no players are near them.
Reduced the sapwn rate of the Chorus Spawner (Wraamon from Chorus plants in the End).
Improved the Mix Spawner (Xaphan Lava and Water Spawner) to use fluid block palce events where a source block has to be consumed, this prevents exploits using pistons, etc.
Fixed pets/minions set to Aggressive only attacking passive mobs after their owner has once.
Fixed wild mobs not attacking tamed mobs of the same species.
Fixed Summoning Portal height offset.
Lycanite's Mob In Depth Showcase!
A fantastic video that covers EVERYTHING that Lycanite's Mobs has to offer as of this date!