Fixed a bug where animation speed was rapidly increased when a mob was turning.
Fixed some bad rotation animations that were causing model parts to scale and do weird things (the Zephyr frequently did this, Volcan hands weren't rotating, etc).
Fixed Asmodeus texture issues.
Re-implemented Additive and Subtractive blending as well as Shadeless lightning for better looking creature models.
Effect blocks like Scorchfire or Frostwebs have a solid black background instead of an alpha cutout.
Dungeon Generation is fractured, the Dungeons do generate but with missing chunks as other WorldGen cuts through it, this is because they are generating as Features instead of Structures, this is temporary and will be fixed one Structure WorldGen is working.
Fluids (Ooze, Pure Lava, etc) are not added back yet.
The Cinderblade now glows in the dark!
Desert themed mobs no longer spawn in Frozen Wastelands by default.
Fixed Hellfire not setting entities on fire.