Lycanites Mobs

Minecraft 1.14 - Alpha Build 03 Now Available

2019-06-18

Current State

Things are going very well now and alpha builds are now available! Some features are still missing and stability cannot be guaranteed. There was a major loading issue with Alpha 02 that has been fixed.

  • GUIs, Containers and TileEntities are not implemented yet, so no Beastiary, Summoning Pedestals or Equipment Forge.
  • WorldGen is currently disabled (Dungeons, pools and animals spawning on new chunks).
  • Fluids (Ooze and Pure Lava) are not added yet.
  • Food items are not added yet.
  • Language is also currently broken.
  • Projectiles are invisible.

Alpha Downloads

Discord

There are many ways to contact me if you want more info, but I'm most active on the Lycanites Mobs Discord Server which is linked on the right side of this site (might be at the bottom on mobile). The community that has grown there is pretty awesome and there are always helpful to questions about the mod, etc too!

Update: Reforged - Version 2.0.0.1 for Minecraft 1.12.2

2019-06-11


Download:
Curse MediaFire
Config Reset Version:

2.0.0.0 (Configs made before this version will be reset by this update.)


New Features:

IMPORTANT: These 2.X updates are a huge overhaul of Lycanites Mobs and will remove anything from this mod from old worlds. This update will also clear the configs and jsons as many things have been changed.

Overhauled Treat Items, there is now one treat item per Creature Type such as Beast Treat, these have more generic and accessible recipes.


Major Fixes:

Fixed "duplicate entity with uuid" issue.

Fixed a bug where Chupacabra were inflicting instability by default!


Config Changes:

Elementals marked as bosses ("SpawnedAsBoss" nbt tag) will no longer fuse with other elementals.

Setting a creature as tameable in their JSON will now work if that creature has taming AI, previously only creatures with a dedicated taming treat item would work.


Changes:

Overhauled how everything is registered to use the cleaner registry events, this is mostly under the hood stuff but can reduce weird errors such as the duplicate entity issue and also keeps this version of the mod similar to the upcoming 1.14.2 version which can make it easier to maintain both for a while.

Removed Cinderblade Swords and Venom Axeblades in favor of their Equipment Part replacements.

All creatures can now be tamed as adults (some such as Crusks could only be tamed when babies), I aim to add more to the taming process later along with planned Unruly Tames.


Changelog:

Update: Reforged - Version 2.0.0.0 for Minecraft 1.12.2

2019-06-09


Download:
Curse MediaFire
Config Reset Version:

2.0.0.0 (Configs made before this version will be reset by this update.)


New Features:

IMPORTANT: This is a huge overhaul of Lycanites Mobs and will remove anything from this mod from old worlds. This update will also clear the configs and jsons as many things have been changed.

Lycanites Mobs is now just one big mod instead of a package of several mods.

Added new Creature Types along with new spawn eggs for these types and a reorganized Beastiary.

Added additional creature information to the Beastiary and overhauled base descriptions.

Added Element information to the Beastiary along with information on effects.

The Summoning Pedestal now has a much cheaper crafting recipe but requires Redstone Dust or Blocks as fuel.

Added two new random dungeons: the Lush Tombs (found in forests, swamps and jungles) and Desert Crypts (found in deserts and mesas). Modded biomes that use biome tags will also have these dungeons.

Added two new sets of building blocks: Lushstone and Desertstone, used by the new dungeons and easy to craft.

Added new Bleed effect that causes damage when moving. Nymphs, Barghests and Gekens will inflict this.

The Cinderblade equipment part can now fire Embers and the Remobra Wing can now fire Venomshots. The Ember Scepter and Venomshot Scepter have both been removed, the Cinderfall Swords and Venom Axeblades will also be removed in upcoming updates as well with them being replaced with these much better equipment parts.


Config Changes:

Added a new language system where multiple lang files can be loaded from a directory such as en_US on top of the vanilla lang files.

With the removal of sub-mods, all configs are merged into single config files general.cfg, mobevents.cfg, spawning.cfg, etc.

Support for custom json Projectiles has been added and the Ember and Venomshot projectiles have been converted, I plan to convert all projectiles eventually.

Each creature json now includes "modelClass" that points to a Java Class for their model. "class" (for the Entity AI class) has been renamed to "entityClass".

The "effect" and "amplifier" creature stats are now "effectDuration" and "effectAmplifier".


Changes:

Due to the merge, all ids are now prefixed with "lycanitesmobs:", nothing else.

Dungeons are now enabled by default.

Shadow Temples now only generate in swamps, dark forests, mountains and the End.

Demonic Temples now only generate in the Nether.

Many creatures now spawn in additional biomes such as Lurkers in forests, Gekens in swamps and Threshers in oceans, information on where each creature can be found is now provided in the Beastiary.

The Crystal element has been renamed to Gravity and Electric renamed to Lightning.

Crypt Zombies have been renamed to Cryptkeepers, Ghoul Zombies are now just Ghouls and Phantoms have been renamed to Reapers (due to 1.13 vanilla Phantoms).

Wisps will now burn nearby creatures that should burn in sunlight such as Zombies or Ghouls.


Minor Fixes:

Creatures that should sink in water such as Hermas will now do so.

Fixed a bug where Life Drain and Poison Ray lasers could not shoot into water.


Changelog:

Update: Equipment Forge - Version 1.21.0.0 for Minecraft 1.12.2

2019-06-01


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


New Features:

Added the Equipment Forge and many Equipment Parts which can be combined into unique tools and weapons. This system will be expanded upon greatly over time.

Simple Wooden Parts can be crafted from sticks and wooden tools to make starter equipment from the very beginning of a new game.

To craft a Lesser Equipment Forge put a Crafting Table and Wooden Axe together in the crafting grid.


Config Changes:

Disabling a mob will now prevent it from being loaded entirely including associated assets.

Added a config option to disable Knowledge Gained Beastiary chat messages.


Changes:

Changed mod file naming scheme to be consistent with other mods and future automatic builds.

Reduced the volume of some mob sounds that were too large such as the Ioray attacks.

Asmodeus and Rahovart will now set their initial spawn position as their arena center, this can then be overridden by mob spawners. This means that Asmodeus spawned in via a spawn egg will by able to jump around, etc and Rahovart will be able to use his dash attacks when implemented in the future as well.


Changelog:

Update: A Whole New Breed of Evil! - Version 1.20.5.3 for Minecraft 1.12.2

2019-04-22


Download:
Curse MediaFire
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


Major Fixes:

Souldbound pets will now despawn when their owner dies and respawns instead of remaining and allowing for a clone to spawn (prevents item duplication also).


Config Changes:

Added a config option to disable the explosions of Cacodemon and Beholder projectiles.


Minor Fixes:

Lycnaites Mobs now respects the "doMobSpawning" gamerule.

Fixed a bug where aquatic pets would not sit when in water.

Fixed a bug where Ventoraptors would leap in the wrong direction and moved leaping controls into the mount movement function for smoothing ability movements.

Fixed a bug where the a pet owner's name was used instead of UUID for owner checks in several places causing mod incompatibilities.

Fixed a bug where the Entity Registry names didn't match the vanilla standard causing mod incompatibilities.


Changelog:

Update: A Whole New Breed of Evil! - Version 1.20.5.2 for Minecraft 1.12.2

2019-01-16


Download:
MediaFire Curse
Config Reset Version:

1.17.3.2 (Configs made before this version will be reset by this update.)


New Features:

In creative mode only, most features have now been implemented for the Equipment System and are ready for testing, this isn't 100% complete yet however and is still missing many pieces that i want available for the official release of the Equipment System.


Config Changes:

Changed the config for disabling donation familiars from a true/false value to a list of player names which allows for more choice where they can be disabled on a per player basis instead of just globally.

Added a client side config option to disable the alpha rendering of mob textures, this can increase performance on low end systems.


Changes:

The Beastiary Index page now displays mod version info including the latest changes.


Balancing:

Piercing damage will no longer come into effect if the target player is using a shield allowing the shield to block the damage as well as armor. I've also added shield interrupting logic which will be added to mobs later on allowing some of them to interrupt shielding.


Minor Fixes:

Fixed a bug where the Beastiary had scaling issues on aspect ratios wider than 16:9.

Fixed a bug where mobs with a name tag applied weren't showing their custom name if Subspecies Name Tags were hidden.

Pets set to follow will now only teleport to their owner if they are able to breathe at their owner's location.

Fixed a bug where mobs could be spawned by the vanilla mob spawner when a mob's spawning was disabled or a mob was entirely disabled (causing them to spawn and despawn instantly).

Fixed a bug where Ooze was destroying XP Orbs.


Changelog:

Mob of The Day!

Phantom

Phantom