Configs older than 1.8.2 will be reset.
Some tweaks have been made to the model code to better support a certain mod...
Initial Release A:
New Feature Added: Subspecies!
Two uncommon subspecies have been added to every mob, these are uncommon meaning not too rare but tricky to find. Uncommon subspecies feature variations in color, increased health, more drops and sometimes changes to abilities such as extra explosive Nether Souls!
I plan on added rare subspecies in later updates to various mobs that will feature more tan just a recolor but sometimes a completely different skin such as Ventoraptors with scales and webbed wings in place of feathers. These will be much harder to find and will have drastically increased health and some noticeable ability/stat changes.
Bug Fix: Entity IDs were sometimes different between clients/servers causing the wrong model to display for certain mobs such as a Yale that looks like a Geonach! This should hopefully be fixed no