Important: Configs older than update 1.8.1 will be cleared, be sure to back them up if you need to!
Major Bug Fix: Scorchfire should no longer cause a crash (this bug is in 1.8.2b only).
Tweak: Frostfire and Icefire will now extinguish entities that are on fire.
Tweak: Mobs that can pickup items (Kobolds) will now search for items every 10 ticks instead of every 1 tick which should help performance a tiny bit.
New Feature: All mobs from this mod will now always do at least 1 damage for every 5 damage total regardless of player armor or resistance abilities, etc. This is to stop players being invincible with modded super armor! Hah! :P
Improvement: Elemental mobs are now put into groups such as Reivers, Wendigos and Arixes being in the Ice group and Cinders, Lobbers and Afrits in the Fire group. Ice, Plant and some Water group members will fight with Fire group memebers. The Rock group is neutral for now.
Bug Fix: Zephyrs can no longer attack thro