Important: Configs older than update 1.8.1 will be cleared, be sure to back them up if you need to!
New Feature: All mobs from this mod will now always do at least 1 damage for every 5 damage total regardless of player armor or resistance abilities, etc. This is to stop players being invincible with modded super armor! Hah! :P
Improvement: Elemental mobs are now put into groups such as Reivers, Wendigos and Arixes being in the Ice group and Cinders, Lobbers and Afrits in the Fire group. Ice, Plant and some Water group members will fight with Fire group memebers. The Rock group is neutral for now.
Bug Fix: Zephyrs can no longer attack through walls with their area static ability.
Bug Fix: Scorchfire shouldn't spread as fast now.
Updated Russian Translation thanks to Merkaba5!
Initial Release A:
New Tameable Arctic Mob Added: Arix
New Tameable Inferno Mob Added: Afrit
New Items Added: Icefire and Scorchfire Charges, Scepters and Blocks
New Spawn Type Ad