Config Reset Version:
126.96.36.199 (Configs made before this version will be reset by this update.)
New Boss Added: The Amalgalich, a colossal undead monstrosity that devours its victims whole! Run!
New Redesigned Epion: They have a new model, are a bit larger and can now be tamed as flying mounts with a bloodleech attack that can heal both you and them as well as faster strafing speed than other flying mounts. Tamed Epions do not explode or burn in sunlight.
New Rare Subspecies: The Crimson Epion, a powerful Epion mini-boss that does not explode or burn in sunlight, has increased health and fire rate.
New Block Added: Undead Soulcube, crafted by surrounding a Nether Start with Shadowstone, used for summoning the Amalgalich.
New Item Added: Lob Darklings Charge, on use it throws a ball of three Darklings which will devour your enemies!
Added a Summoning Altar for the new Crimson Epion as well as the Mottled Abaia.
Fixed a bug where the drop chance of many items became incredibly rare due to them only dropping if all previous items also dropped from the mob's drop list.
Changed the Demonic Soulcube recipe to use Demonstone surrounding a Nether Star.
Improved the description text of Equipment where assembled pieces will now show a good summary of what it does and parts have some formatting improvements such as using effect display names.
Increased the wandering frequency of the Fear debuff.
Updated the model parts json export script to the Blender 2.8 API and also improved it to automatically append "_parts.json" to the filename.
Increased the damage cap per hit/tick of all bosses to 50.
Reduced the default health of Rahovart and Asmodeus to 4000.
Fixed a bug where the subspecies list was broken for skin subspecies such as the Void Astaroth, this caused a selection offset due to subspecies indexes being skipped.
Fixed a bug where selecting a subspecies of a creature to summon with rank 1 knowledge was allowed in the beastiary after having selected a rank 2 knowledge creature to summon with a subspecies, this would cause the Summoning Staff to keep reopening the summoning window due to an invalid summon selection.
Fixed a bug where Shadowfire was damaging creatures with the Shadow element.